Welcome to Cyber Buffalo Industries! An industrious website that might not ever try to sell you something. In the pandemic year of 2020 I decided to teach myself how to 3d model and entered the ZeroDays cyberdeck building competition held by the awesome folks behind the cyberdeck cafe. I wanted to teach myself 3d modelling and 3d printing. I have been a sketch-up user for a long time because of my IRL job, but that was mostly for large scale stuff like rooms and environments. Long story short I decided to turn my long-term nickname into my website and decker persona, thus cyberbuffalo was born.
In real life I’m a set designer working in the LA photography industry. I love photography, especially shooting instant film. Unfortunately my favorite kind of film has been long discontinued so I’m mostly shooting modern polaroid and 35mm. I plan on using this space to upload some photos and create some image galleries.
I’ll add some contact info here in the future, but for now I’ll just link to my twitter bluesky which is mainly for me to keep up on video game news and hang out with shit-talking communists. You can also send me an email, it’s pretty easy. cyb3rbuffalo on gmail.
keeping a list of all changes I’ve made to the cyberbuff theme starting now, August 18 2024. I wish I had started this a lot earlier. I was making some posts everytime i made a change here or there, but just keeping a quick list would end up being the most thorough.
UPDATE - even though its 2025 and I’ve made lots of changes to this, I don’t know shit about version numbers therefore I’m keeping it at version 1.0.
UDPATE - with the release of the games section, I’m calling it, we’re at version 1.5 baby dolls.
lastmod
script works. it needed to be reversed and show first 5
in order to show them, latest first.hugo.toml
the lastmod
flag, so I can try to sort out the Recently Updated section for Games.first-of-type
selector to the .column
style.games
. This lets you arrow through all of the images on that page as if they were built in the same gallery. Bleets & Blog will continue to generate a random class from the page’s date using UnixNano
.newvideo.html
, newgallery.html
, newgalleryspec.html
, newsingle.html
. I’ve removed all references to those shortcodes as well.center
process specification so fix my dislike of the generated thumbnails.newsingle.html
along with lots of CSS to make it look good.<label>
heading to a clamp/scaling font for better readability across devices.listhead
into mainlisthead
& listhead
.cyberbuffalotip
font and spacing was a little off so I tweaked thatfigureimg
which will center and resize an image placed into a figures
shortcode.gamearticles.html
gameposts.html
. This orders the games by year.galleries.html
so it doesn’t mess with the established galleries already published. Also changed that figure shortcode to figures.html
. This was done because the way I’m pulling in markdown files into the gameposts, they cannot use the established gallery shortcode, as page resources can’t access page resources. I need to add something that fixes this for video as well.gametag.html
which builds the list of gameterms.{{ .PublishDate }}
li {list-style-position: inside;}
//Hyperlinks
. I’m just trying to satisfy my 88x31 curiosity. With links to some of my social pages.figure
and the vanilla markdown.<p>
tags on the listcard.html
so they can be hidden for mobiledefaultImage
which lets me specify reoccurring icons for posts on the blog roll. Before I was copying them into each folder and titling them featured.jpg
but now I can just set defaultImage='recipe.jpg'
and it pulls it from the assets folder. I need to read more about the global resources and image processing because it didn’t do exactly what I wanted.listitem.html
partial handles setting the ‘featured’ image. This did, however, break the opengraph embeds which I still haven’t fixed.I have been working on figuring out the OpenGraph/embed stuff for a while but never made any progress. I finally realized what I was doing wrong. In my partial baseof.html
I was including the internal template as opposed to my local OpenGraph template.
{{ template "_internal/opengraph.html" . }}
in baseof.html
template{{- partial "opengraph.html" . -}}
in baseof.html
templateThe embeds are still not perfect, I’m working out what I need. I completely removed the entirety of the default opengraph.html
partial and replaced it with a more simplified code.
<meta property="og:type" content="website">
<meta property="og:url" content="{{ $.Page.Permalink }}">
{{- with or site.Title site.Params.title | plainify }}
<meta property="og:site_name" content="{{ . }}">
<meta property="twitter:site_name" content="{{ . }}">
{{- end }}
<meta property="og:title" content="{{ $.Page.Title }}">
<meta property="og:description" content="{{ $.Page.Summary }}">
<meta property="og:image" content="{{ .RelPermalink }}{{ .Params.featured_image }}">
<meta property="twitter:domain" content="cyberbuffalo.neocities.org">
<meta property="twitter:url" content="{{ $.Page.Permalink }}">
<meta name="twitter:title" content="{{ $.Page.Title }}">
<meta name="twitter:description" content="{{ $.Page.Summary }}">
<meta name="twitter:image" content="{{ .RelPermalink }}{{ .Params.featured_image }}">
I migrated my content over to the new theme structure. Things seem to be working just fine, with the exception of the summaries. I need to get the summaries to strip any previous formatting away.
sidenav.html
now includes code for a tag cloud. I like this better than just a straight list of tags. I have it set to only show tags with 2 or more uses. thanks to this site and the linked code.{{ .Summary | truncate 240 | plainify }}
plainify is the way we can strip away any formatting from a string.There was a handful of bugs that I was trying to figure out when something happened to my site. I’m not exactly sure what happened, but it forced my hand to sort of redo a few things that I’ve been putting off.
sectionPagesMenu = 'main'
/Blog
section so a default image would show up.{{ .Summary | truncate 240 }}
in order to control the length of the summary.sectionPagesMenu = 'main'
in the config and instead defining the menus manually.shortcodes/camera_info.html
. Was using 3 different variables to convey 2 different strings of variables that could all be the same thing. All camera info is being pulled off the data list using the camera nickname/tag I.E. “olympusxa” as opposed to “camera1” and “olympusXA”.camera_info.html
, now no value is needed in the shortcode to pull in the data from cameralist.yml
.cameralist.yml
to the new, arbitrary nickname system. This will aid in pulling in information for the camera-used.html
shortcode which I’m building for the galleries.list.html
inside the layouts/cameras
layouts/categories/taxonomy.html
which is the same as cameras/list.html
.ByTitle
instead of ByPublishDate
{{ range ( where .Site.RegularPages "Section" "blog" | first 3 ) }}
cbtip.html
shortcode, which will insert a cyberbuffalo tip into the page. to use the tip, sidetext=
is for the text that goes on the lefthand side of the page, tip=
is the tip itself.codeblock
to wrap text down by modifying the CSS for pre
.